Video software – Midi Locator http://midilocator.com/ Fri, 11 Jun 2021 17:54:48 +0000 en-US hourly 1 https://wordpress.org/?v=5.7.2 https://midilocator.com/wp-content/uploads/2021/05/cropped-icon-32x32.png Video software – Midi Locator http://midilocator.com/ 32 32 Audio & Video Editing Software Market Including Major Key Players Apple, Acon AS, Corel – KSU https://midilocator.com/2021/06/11/audio-video-editing-software-market-including-major-key-players-apple-acon-as-corel-ksu/ https://midilocator.com/2021/06/11/audio-video-editing-software-market-including-major-key-players-apple-acon-as-corel-ksu/#respond Fri, 11 Jun 2021 16:56:07 +0000 https://midilocator.com/2021/06/11/audio-video-editing-software-market-including-major-key-players-apple-acon-as-corel-ksu/

Audio and video editing software Market is expected to grow at a significant rate, reports JC market research. His latest research report, titled [Global Audio and Video Editing Software Market Insights, Forecast to 2026], offers a unique perspective on the global market. Analysts believe that changing consumption patterns should have a big influence on the overall market. For a brief overview of the world Audio and video editing software market, the research report provides a summary. It explains the different factors that form an important part of the market. It includes market definition and scope with detailed explanation of market drivers, opportunities, restraints, and threats.

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Management assessment Audio and video editing software market competitors: – Apple, Acon AS, Corel, Blackmagic Design, Adobe Systems, Avid, Steinberg Media Technologies, Autodesk, Nero, Blender Foundation, Movavi, PreSonus, Snell Advanced Media, MAGIX Software, NCH Software

Based on region: –

  • North America (United States, Canada, Mexico)
  • Europe (Germany, France, United Kingdom, Italy, Russia)
  • Asia-Pacific (China, Japan, Korea, India, Southeast Asia)
  • South America (Brazil, Colombia)
  • This post-pandemic market strategy report can help consumers:
  • Adjust their financial planning once market stability sets in to move forward.
  • Create stability by making appropriate decisions for business groups, individual goods and service lines regarding capital and spending.
  • To avoid future disaster scenarios, conceptualize scenario-based planning.

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  • The report provides information on the following pointers:
  • 1. Market penetration: provides comprehensive information on the market offered by the major players
  • 2. Market development: provides detailed information on lucrative emerging markets and analyzes the markets
  • 3. Market diversification: provides detailed information on new product launches, untapped geographies, recent developments and investments
  • 4. Competitive Assessment and Intelligence: Provides a comprehensive assessment of market shares, strategies, products and manufacturing capabilities of key players
  • 5. Product development and innovation: provides intelligent information on future technologies, R&D activities and new product developments

This report covers market information including: shipping, value, revenue, net profit and so on, which gives a superior perspective to the buyer. It also covers various districts and nations around the world to indicate the size, volume and value of the provincial market.

Research methodology

The research methodologies used by analysts play a critical role in how the publication was collated. Analysts used primary and secondary research methodologies to create a comprehensive analysis. For a fair and precise analysis of the Audio and video editing software market, analysts take both bottom-up and top-down approaches.

Read the table of contents @ jcmarketresearch.com/report-details/1322640/Global-Audio-and-Video-Editing-Software-Market

Competitive rivalry

The research report includes an analysis of the competitive landscape present in the world Audio and video editing software market. It includes an assessment of existing and upcoming trends in which players can invest. In addition, it also includes an assessment of the financial prospects of the players and explains the nature of the competition.

Strategic points covered by the table of contents:

Chapter 1: Introduction, Product Scope, Market Driver, Market Risk, Market Overview, and Market Opportunities on a Global Level Audio and video editing software market

Chapter 2: Evaluate the world’s leading manufacturers Audio and video editing software market which consists of its turnover, sales and product prices

Chapter 3: Showing the competitive nature among major manufacturers, with market share, revenue and sales

Chapter 4: Global presentation Audio and video editing software market by regions, market share and with revenue and sales for the projected period

Chapter 5, 6, 7, 8 and 9: To assess the market by segments, by country and by manufacturer with revenue share and sales by key countries in these different regions

Find more research reports on Audio and video editing software industry. By JC Market Research.

About the Author:

JCMR the global market intelligence and research consultancy organization is uniquely positioned not only to identify growth opportunities, but also to empower and inspire you to create visionary growth strategies for the future, through our extraordinary depth and breadth of thought leadership, research, tools, events and experience that help you make your goals a reality. Our understanding of the interplay between industry convergence, megatrends, technologies and market trends provides our clients with new business models and opportunities for expansion. We are focused on identifying ‘accurate forecasts’ in each industry we cover so that our clients can take advantage of early market entrants and meet their ‘goals and objectives’.

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Video Streaming Software Market Expected to Experience Huge Growth by 2028 | Major Manufacturers – Brightcove Inc., IBM Corporation, Kollective Technology, Ooyala, Panopto, Plantronics – KSU https://midilocator.com/2021/06/10/video-streaming-software-market-expected-to-experience-huge-growth-by-2028-major-manufacturers-brightcove-inc-ibm-corporation-kollective-technology-ooyala-panopto-plantronics-ksu/ https://midilocator.com/2021/06/10/video-streaming-software-market-expected-to-experience-huge-growth-by-2028-major-manufacturers-brightcove-inc-ibm-corporation-kollective-technology-ooyala-panopto-plantronics-ksu/#respond Thu, 10 Jun 2021 20:09:44 +0000 https://midilocator.com/2021/06/10/video-streaming-software-market-expected-to-experience-huge-growth-by-2028-major-manufacturers-brightcove-inc-ibm-corporation-kollective-technology-ooyala-panopto-plantronics-ksu/

the Video Streaming Software Market The report contains vital information to prepare market players to take on their toughest competitors on the basis of growth, revenue, revenue, and other material factors. The research study highlights key growth opportunities and market trends along with other key market dynamics including drivers and barriers to industry growth. With this report, potential buyers can rest assured that they are adapting to changes in the video streaming software industry.

After evaluating the available data and market trends, the report gives a comprehensive overview of the global market scenario. This study conducts an in-depth study of the available data to predict the likely growth of the market during the forecast period. The study examines the historical data of 2015 and 2020 and considers 2021 as the base year to forecast the growth of the industry to 2028. It performs a detailed analysis of the market size, market share, demand, trends, revenue and sales to keep up with the development of the industry over the years.

Industry experts have gone to great lengths to identify key factors influencing the growth rate of the Video Streaming Software industry including various opportunities and gaps. An in-depth analysis of the micro-markets in terms of growth trends in each category makes the overall study interesting. By examining the micro-markets, the researchers are also deepening their future prospects and contribution to the video streaming software industry.

The main companies presented in this report are:

• Brightcove Inc.
• IBM Corporation
• Kollective technology
• Ooyala
• Panopto
• Plantronics
• Qumu corporate video
• Sonic Foundry
• Vbrick
• Wowza multimedia systems
• Vimeo
• Muvi LLC
• Plantronics
• Apple Inc.
• Microsoft
• Interactive Twitch
• Southern Cross Media Group Limited
• StudioCoast Pty Ltd.
• Broadcasting
• SARL.

Research methodology

The report provides in-depth analysis of the competitive landscape, as well as company profiling of major players involved in the Video Streaming Software market. The authors of the report make sure to provide readers with an in-depth assessment of the vendor landscape and inform them of current and future changes that can be expected. The competitive analysis offered in the report inspects the market share, gross margin, product portfolio, consumption, market status, and technologies of major players controlling a significant portion of the Video Streaming Software Market.

Video streaming software market segmentation

Video Streaming Software Market by Streaming Type

• Live broadcast
• Video on demand streaming

Video Streaming Software Market By Deployment

• On the site
• Cloud

Scope of Video Streaming Software Market Report

Report attribute Details
Market size available for years 2021 – 2028
Reference year considered 2021
Historical data 2015 – 2020
Forecast period 2021 – 2028
Quantitative units Revenue in millions of USD and CAGR from 2021 to 2028
Covered segments Types, applications, end users, etc.
Cover of the report Revenue forecast, company ranking, competitive landscape, growth factors and trends
Regional scope North America, Europe, Asia-Pacific, Latin America, Middle East and Africa
Scope of customization Free customization of the report (equivalent to 8 working days for analysts) with purchase. Add or change the scope of country, region and segment.
Price and purchase options Take advantage of personalized shopping options to meet your exact research needs. Explore purchasing options

Know the trends influencing the performance of the industry

Stakeholders, marketers and business owners who plan to view a market research report can use this research to design their offerings and understand how competitors attract their potential customers and manage their supply and sales channels. distribution. When tracking trends, researchers have made a conscious effort to analyze and interpret consumer behavior. In addition, research helps product owners understand changes in culture, target market, and brands so that they can more effectively capture the attention of potential customers.

Geographic segment covered in the report:

• North America (United States and Canada)
• Europe (UK, Germany, France and rest of Europe)
• Asia-Pacific (China, Japan, India and the rest of the Asia-Pacific region)
• Latin America (Brazil, Mexico and the rest of Latin America)
• Middle East and Africa (GCC and rest of Middle East and Africa)

Visualize Video Streaming Software Market Using Verified Market Intelligence: –

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Reasons to buy:

  • Understand the demand for video streaming software to determine the viability of the market.
  • Identify developed and emerging markets where video streaming software services are offered.
  • Identify problem areas and identify them.
  • Develop strategies based on drivers, trends and highlights for each of the segments.
  • Evaluate the value chain to determine the flow of work and to get an idea of ​​where you are currently placed.
  • Recognize the main competitors in this market and react accordingly.
  • Know the initiatives and growth strategies of large companies and decide on the direction of future growth.
  • Define competitive positioning by comparing products and services with the main market players.

Thanks for reading our report. The report can be adapted according to the customer’s needs. Please contact us to learn more about the report.

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At Verified Market Research, we help understand the holistic factors indicating the market and most current and future market trends. Our analysts, with their deep expertise in data collection and governance, use industry techniques to gather and examine data at all stages. They are trained to combine modern data collection techniques, superior research methodology, subject matter expertise and years of collective experience to produce informative and accurate research.

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Video Streaming Software Market Size 2021-2027 https://midilocator.com/2021/06/10/video-streaming-software-market-size-2021-2027/ https://midilocator.com/2021/06/10/video-streaming-software-market-size-2021-2027/#respond Thu, 10 Jun 2021 06:03:34 +0000 https://midilocator.com/2021/06/10/video-streaming-software-market-size-2021-2027/

A detailed study of the Video Streaming Software Market was recently published by Reports Globe. This is the latest report covering the current impact of COVID-19 on the market. The coronavirus pandemic (COVID-19) has affected all aspects of life around the world. This resulted in several changes in market conditions. The rapidly changing market scenario along with the initial and future assessment of the impact is covered in the report. The report provides a brief analysis of the growth factors influencing the current business scenario in different regions. Key information about industry size, proportion, application, and analysis statistics is summarized in the report to present an overall forecast. In addition, this report also provides in-depth competitive analysis of major market players and their strategies over the projection period.

The latest report on the Video Streaming Software Market consists of an analysis of this industry and its segments. According to the report, the market is expected to generate significant returns during the forecast period and experience significant year-over-year growth.

Get a free PDF copy of the sample report @ https://reportsglobe.com/download-sample/?rid=314515

The Video Streaming Software market report also provides an overview of segments and sub-segmentation, including product types, applications, and regions. In view of these difficult economic conditions caused by the COVID-19 outbreak, the report examines market dynamics, changing competitive landscape, and supply and consumption flows around the world.

The report only discusses key areas such as market size, scope, and growth opportunities of the Video Streaming Software market by analyzing market trend and available data for the period 2021-2027. The report maintains 2019 as the base year for the research study and explains the major drivers and limiting factors that are expected to have a significant impact on the development and expansion of the market during the forecast period.

Additionally, the scope of growth potential, sales growth, product mix, and price factors related to the Video Streaming Software market are carefully assessed in the report in order to have a broader picture of the market. The report also covers the most recent agreements including mergers and acquisitions, partnerships or joint ventures, and the latest developments of manufacturers to compete globally in the Video Streaming Software market.

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Video streaming software market segmentation:

Video Streaming Software Market, By Application (2016-2027)

  • Broadcasters, operators and media
  • BFSI
  • Education
  • Health care
  • Government
  • Other

Video Streaming Software Market, By Product (2016-2027)

Major Players Operating in the Video Streaming Software Market:

  • Brightcove
  • Haivision
  • IBM
  • Kaltura
  • Ooyala
  • Panopto
  • Polycom
  • Brick
  • Wowza multimedia systems
  • Qumu
  • Sonic Foundry
  • Kollective technology

Regional analysis:

The report provides information about the market area, which is further subdivided into sub-regions and countries. In addition to the market share in each country and sub-region, this chapter of this report also provides information on profit opportunities. This chapter of the report mentions the market share and growth rate of each region, country and sub-region during the estimated period.

  • North America (United States, Canada)
  • Europe (Germany, France, United Kingdom, Italy, Russia, Spain, Netherlands, Switzerland, Belgium)
  • Asia Pacific (China, Japan, Korea, India, Australia, Indonesia, Thailand, Philippines, Vietnam)
  • Middle East and Africa (Turkey, Saudi Arabia, United Arab Emirates, South Africa, Israel, Egypt, Nigeria)
  • Latin America (Brazil, Mexico, Argentina, Colombia, Chile, Peru).

For more information on this report, request a request @ https://reportsglobe.com/product/video-streaming-software/

Key questions answered in the report:

  • What is the growth potential of the video streaming software market?
  • Which product segment will take the lion’s share?
  • Which regional market will be a pioneer in the years to come?
  • Which application segment will grow sustainably?
  • What growth opportunities might arise in the video streaming software industry in the years to come?
  • What are the biggest challenges that the video streaming software market could face in the future?
  • Who are the leading companies in the video streaming software market?
  • What are the main trends that will positively affect the growth of the market?
  • What are the growth strategies that the players are pursuing to maintain their position in the video streaming software market?

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Customization of the report:

Please contact us if you would like more information about the report. If you have any special requirements and want customization, please let us know. We will then offer you the report as you wish.

How Reports Globe is different from other market research providers:

The creation of Reports Globe was supported by providing clients with a holistic view of market conditions and future possibilities / opportunities to derive maximum profit from their businesses and assist in decision making. Our team of in-house analysts and consultants work tirelessly to understand your needs and come up with the best possible solutions to meet your research needs.

Our Reports Globe team follows a rigorous data validation process, which allows us to publish editor reports with minimal or no deviation. Reports Globe collects, separates and publishes more than 500 reports per year covering products and services in many fields.

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Video Streaming Software Market 2021 Industry Product Outlook, Application, Size, Demand, Development Strategy, Regional Growth, and Manufacturers Analysis Research Report 2026 https://midilocator.com/2021/06/09/video-streaming-software-market-2021-industry-product-outlook-application-size-demand-development-strategy-regional-growth-and-manufacturers-analysis-research-report-2026/ https://midilocator.com/2021/06/09/video-streaming-software-market-2021-industry-product-outlook-application-size-demand-development-strategy-regional-growth-and-manufacturers-analysis-research-report-2026/#respond Wed, 09 Jun 2021 13:09:58 +0000 https://midilocator.com/2021/06/09/video-streaming-software-market-2021-industry-product-outlook-application-size-demand-development-strategy-regional-growth-and-manufacturers-analysis-research-report-2026/

The video streaming software market is growing at a rapid pace in terms of revenue, growth rate, sales, market share and size, contributing significantly to the global economy. The Video Streaming Software Market report is a comprehensive research document that provides readers with valuable information to understand the fundamentals of the Video Streaming Software report. The study describes business strategies, customer desires, dominant market players, and a futuristic view of the market.

Market segmentation

Video streaming software market is divided By solution (transcoding and processing, video management, video broadcasting and distribution, video analysis, video security, others), by service (professional services, managed services), by type of streaming (live streaming, video streaming on demand, agencies video streaming software, direct travel providers), by type of deployment (cloud, on-premise), by vertical (broadcasters, operators, media, BFSI, education, health, government, others).

Competitive market growth:

The review provides strategic advantage and understanding of the Video Streaming Software clinical market and their methods for gaining a large market size in the global market. Some of the major players in the industry are Brightcove Inc., IBM Corporation, Kollective Technology, Inc., Ooyala, Inc., Panopto, Plantronics, Inc., Qumu Enterprise Video, Sonic Foundry, Vbrick, Wowza Media Systems, LLC, Vimeo, Inc., Muvi LLC, Plantronics, Inc., Apple Inc., Microsoft, Twitch Interactive, Inc., Southern Cross Media Group Limited, StudioCoast Pty Ltd., Telestream, LLC, Haivision.

Years covered by the study:

Historical year: 2016-2017
Year of reference : 2018
Estimated year: 2019
Forecast year: 2028

Sample copy of this report: https://www.quincemarketinsights.com/request-sample-63082?utm_source=Radhika/neygiènewebsj

Video streaming software

Effect of COVID-19

The study has been updated to reflect the most recent economic scenario and market size regarding the ongoing COVID-19 pandemic. The study examines growth forecasts as well as current and future profit forecasts in a post-COVID climate. The report also covers the changing industry trends and dynamics in the wake of the pandemic and provides an accurate analysis of the effect of the outbreak on the overall market.

Main characteristics of market research

Market research overview:

This research provides a comprehensive and in-depth overview of the many companies seeking to achieve high market share in the global Video Streaming Software Market. Data is provided for the best performing and most dynamic segments. A balanced combination of primary and secondary research methodologies for analysis is implemented in this article. Markets are defined according to major parameters. A segment dedicated to the company profile is included in the analysis for this purpose.

Prospects for commercial research:

A brief overview of the growth factors influencing the current Therapeutic Video Streaming Software market scenario across different regions is provided in the report. Important information regarding the industry review size, share, application, and statistics are summarized in the study to present an ensemble forecast.

Regional assessment:

The research also integrates regional segments in order to better understand the supply / demand ratio of this industry. Based on regional segmentation, Asia-Pacific, North America, Middle East, Africa and Europe have been achieved. This exclusive study of the Video Streaming Software market report analyzes the current and future market scenario and business dynamics that are influencing the growth of the segments.

Key points to remember:
• In-depth assessment of the regulatory landscape, import and export statistics and gaps between supply and demand in important regional markets
• Market entropy
• Precise details of new product launches, partnerships, transactions, mergers and acquisitions, and other factors defining the position and growth of the leading companies operating in the global Gold Powder market
• In-depth assessment of the industry supply chain with particular emphasis on increasing services and products that could increase the value of the marketing essay
• Powerful analysis of the global gold powder market to improve your business efficiency, optimize costs and plan effective business strategies
• In-depth analysis of sales and distribution channels to help you improve your income
• Detailed assessment of competitor performance, taking into account SWOT analysis, product benchmarking, financial benchmarking, market strategies and market share
• To analyze the market potential of regional segments, products and applications using value and volume data and CAGR

Get ToC for the premium report preview @ https://www.quincemarketinsights.com/request-toc-63082?utm_source=Radhika/neygiènewebsj

Details contained in the 2021 Global Gold Powder Market Report:
1) Market overview
1.1 Market overview
1.2 Market Analysis by Type
1.2.1 Type 1
1.2.2 Type 2
1.3 Market Analysis by Applications
1.3.1 Request 1
1.3.2 Request 2
1.4 Market Analysis by Regions
1.4.1 North America
1.4.2 Europe
1.4.3 Asia-Pacific
1.4.4 South America
1.4.5 the Middle East and Africa

2) Scope of the market
3) Market segmentation by type, application, end users and regions
4) Estimation of the market size
5) Competition in the market
6) Main market leaders
Continued

Market highlights

This Video Streaming Software Market report will help you understand your requirements, identify problems, find better opportunities, and assist all major leadership processes in your business. You need to ensure the effectiveness of your public relations efforts and monitor customer objections in order to stay ahead of the game and reduce losses. Finally, the researchers shed light on various ways to explore the strengths, weaknesses, opportunities, and threats influencing the growth of the Global Video Streaming Software Therapeutics Market. The feasibility of this report is also measured in this research study.

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QMI has the most comprehensive collection of market research products and services available on the web. We publish reports on virtually all major publications and regularly update our list to provide you with immediate online access to the world’s most comprehensive and up-to-date archive of professional information on markets, companies, products and markets. global models.

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European luxury retailer uses Bright Pattern contact center software to connect in-store staff with online customers using mobile messaging and videos https://midilocator.com/2021/06/08/european-luxury-retailer-uses-bright-pattern-contact-center-software-to-connect-in-store-staff-with-online-customers-using-mobile-messaging-and-videos/ https://midilocator.com/2021/06/08/european-luxury-retailer-uses-bright-pattern-contact-center-software-to-connect-in-store-staff-with-online-customers-using-mobile-messaging-and-videos/#respond Tue, 08 Jun 2021 18:05:00 +0000 https://midilocator.com/2021/06/08/european-luxury-retailer-uses-bright-pattern-contact-center-software-to-connect-in-store-staff-with-online-customers-using-mobile-messaging-and-videos/

Due to the pandemic, the retailer has undergone a significant shift in shopping from store to online. The luxury retailer quickly adapted to a more digital yet personal shopping experience by allowing agents who chatted with online shoppers to connect with in-store staff and share in-store product videos with shoppers . Online agents can take customer requests to view an item or group of items, and contact in-store staff to capture videos of the products on their phones. Once the store representative shares the content with the agent, the agent can then share the videos with the customer through WhatsApp. Special personalized requests such as pairing a handbag with a particular scarf have also been use cases made possible by the use of WhatsApp.

With Bright Pattern’s omnichannel cloud contact center software, the company has been able to provide a seamless shopping experience across all popular communication channels, including traditional channels like voice, email and chat, and new digital channels such as video, SMS, integrated applications, robots. , and social messengers. Customers and associates have the power to move the conversation between channels to personalize their shopping experience, which has resulted in increased sales.

“Many companies have had to change the way they communicate with their customers during the COVID-19 pandemic,” said Michael mccloskey, CEO of Bright Pattern. “We have seen an increase in mobile and digital channels as retail consumers shop at home during shutdowns, which has led companies to add digital channels and provide sales and customer service support in stores. mobile apps from their stores, via text messaging and in popular social messaging apps. . “

Businesses of all sizes choose Bright Pattern to optimize their customer experience because of its easy-to-use yet powerful omnichannel platform, offering traditional and emerging channels like Facebook Messenger, built-in customer support, business features and cloud architecture. Bright Pattern was recently recognized by Ovum as a Market Challenger, by Omdia for best platform functionality, through Frost & Sullivan as the most successful supplier, and by Gartner as a leader in Call Center Quadrant FrontRunners.

About the light pattern
Bright Pattern provides the simplest and most powerful AI-powered omnichannel contact center software and service management solution for innovative companies and medium-sized companies. To make customer service brighter, easier, and faster than ever before, Bright Pattern offers the only true omnichannel cloud platform with AI on board that can be deployed quickly and with agility by business users without costly professional services. Bright Pattern enables businesses to deliver an effortless, personal customer experience across channels such as voice, text, chat, email, video, messaging, and bots. Bright Pattern also allows companies to measure and act on every interaction on every channel with AI omnichannel quality management. The company was founded by a team of industry veterans who pioneered cutting-edge contact center solutions and now deliver architecture for the future with a advanced cloud-centric approach. Bright Pattern’s cloud contact center solution is used worldwide in more than 26 countries.

SOURCE light pattern

Related links

http://www.brightpattern.com

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UCSC Graduate Student Video Game Makes ‘Speech Magic’ For Children With Cleft Palate https://midilocator.com/2021/06/07/ucsc-graduate-student-video-game-makes-speech-magic-for-children-with-cleft-palate/ https://midilocator.com/2021/06/07/ucsc-graduate-student-video-game-makes-speech-magic-for-children-with-cleft-palate/#respond Mon, 07 Jun 2021 22:10:08 +0000 https://midilocator.com/2021/06/07/ucsc-graduate-student-video-game-makes-speech-magic-for-children-with-cleft-palate/

For Jared Duval, the opportunity to make a positive impact on someone’s life is all that matters.

UC Santa Cruz graduate student Duval aims to do just that with SpokeIt language software. Kid Friendly Video Game is designed to help improve speech patterns in children with cleft palate.

“It’s really exciting to be working on something so visually and technically challenging and having an impact on improving life as well,” said the Massachusetts native, who is pursuing a doctorate. in computer media.

About one in 700 children are born with a cleft, a condition in which body tissue do not fuse properly during fetal development – often the upper lip and roof of the mouth, resulting in a cleft palate. The condition can affect speaking, hearing, breathing, and eating habits.

The game has been in development for several years, with the prototype primarily designed by former UCSC graduate student Zach Rubin, who Duval worked with for six months before finalizing the game. current iteration of the game over the past three years.

A screenshot of SpokeIt, the speech therapy video game designed by UCSC graduate student Jared Duval and others, which aims to help children recover from cleft lip and palate surgery .

(Courtesy UC Santa Cruz)

This final concept was largely inspired by “Dora the Explorer,” said Duval, because “the kids are already screaming on television.” It’s that notion of screaming on a screen that has served as a catalyst for the current state of play, which Duval says is about two months away from the release of Apple devices, with an Android version to follow.

While SpokeIt is designed for children between the ages of 3 and 10, the team envisions that “anyone who wants to improve their speech” will find uses for it; It is designed for hands-free play to accommodate people with motor disabilities, and features closed captions and audiovisual elements for hearing-impaired or visually-impaired players, notes the game’s website.

SpokeIt centers around a talking star named Nova, voiced by Duval’s former roommate and Capitola resident, Mary Moses. Moses’ voice serves as a calming guide for children, explaining an overlapping story of how Nova needs “the magic of speech” to restore her world.

Children get this magic by playing a series of daily mini-games that focus on specific speech patterns and sounds; Target words must be spoken aloud when they appear on the screen to complete each game. Each session lasts approximately 10 minutes, and completion unlocks the game the next day. In total, the entirety of SpokeIt lasts about a week, Duval said.

“It can evolve that complicated problem: speech for children with a cleft,” he said.

UC Santa Cruz in partnership with Smile train, a non-profit organization focused on recovery and slot services, to complement the design of SpokeIt. The design team also worked with UC Davis Children’s Hospital to test its initial beta form. The team is awaiting final medical approval from the U.S. Food and Drug Administration before the public launch, Duval said.

With gaps in coverage and high costs for both corrective surgery and subsequent speech therapy, Duval said he hoped SpokeIt would provide relief to caregivers and parents at home, and that he could be used on site by healthcare professionals after surgery.

SpokeIt can only be played in English at the moment, but the Spanish and Mandarin versions will be available soon, Duval said. The team plans to release the game in the United States, China, India and Spain; the US version requires a $ 10 subscription, while the game will be free in other countries.

Jared Duval (far right) sits with other members of the SpokeIt team.

Jared Duval (far right) sits with other members of the SpokeIt team.

(Courtesy UC Santa Cruz)

The price to pay for American users was not always part of the plan, Duval said.

“A year ago, I told myself that SpokeIt will be free. [It] was really hard to accept that the operating costs came from somewhere, ”he said, noting that the subscription fees here in the US will help fund the release of the free game overseas and in communities where families cannot afford speech therapy.

Duval and the team are also hoping that the game can go beyond patients with a cleft – “I can see it benefiting quite a few stroke survivors,” he said, noting that the patients who suffered from a cleft stroke may lose some of their speech ability – and solicit comments through the SpokeIt Site from users living with autism, Down syndrome and cerebral palsy.

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Main Key Players A&H Software House, Inc. (Luxriot) and others – The Manomet Current https://midilocator.com/2021/06/07/main-key-players-ah-software-house-inc-luxriot-and-others-the-manomet-current/ https://midilocator.com/2021/06/07/main-key-players-ah-software-house-inc-luxriot-and-others-the-manomet-current/#respond Mon, 07 Jun 2021 08:50:00 +0000 https://midilocator.com/2021/06/07/main-key-players-ah-software-house-inc-luxriot-and-others-the-manomet-current/

The documented report on the “Global Video Management Software (VMS) Market 2025: Major Key Players A&H Software House, Inc. (Luxriot) and Others”From Zion Market Research (ZMR) aims to offer an organized and methodical approach to the key aspects that have affected the market in recent years and the upcoming market opportunities that companies can capitalize on. It provides readers with a clear survey of the market for better assessment and decision making on whether to invest in it or not. The report provides future dynamics analysis and insight with in-depth analysis of the major players likely to contribute to the growth of the global market. Video Management Software (VMS) Market in the forecast period.

The main companies operating in the market are SecureWorks, Rapid7, IBM, Micro Focus, Checkmarx, WhiteHat Security, McAfee, Synopsys and Veracode. etc.

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The market report also provides an accurate assessment of the corporate strategies and business models which are implemented by the companies to maintain themselves in the market and lead. Some of the most important steps companies take are mergers and acquisitions, partnerships and collaborations to expand their regional and global reach. Besides, the players are also introducing a new line of products in the market to enhance their portfolio by adopting the recent technology and implementing it in their business.

The report also includes Porter’s five forces analysis, where the top five forces are: level of competition, market barriers, current trends, future opportunities, and major segmentation of the global Video Management Software market ( VMS). Moreover, the report responds to the regional analysis as well, discussing the detailed factors that have helped a region to take the lead in the global market. It also highlights the aspects which have not worked in favor of the market and, therefore, the reader should avoid investing in it. Thus, it studies the growth dynamics of the Global Video Management Software (VMS) Market at the regional and global level, both providing the accurate statistics for the current year as well as the past years, predicting its future.

Market Segmentation: The global Video Management Software (VMS) Market report provides various segmentations on the basis of which the market is broadly divided such as application, end-user, type, etc. The report also gives segmentation of the regions mainly like North America, Europe, Asia Pacific, Latin America, Middle East & Africa and analyzes them based on value, revenue, market share etc.

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Promising Regions & Countries Mentioned In The Video Management Software (VMS) Market Report:

  • North America ( United States)
  • Europe (GGermany, France, United Kingdom)
  • Asia Pacific ( China, Japan, India)
  • Latin America ( Brazil)
  • The Middle East and Africa

Key points of the Video Management Software (VMS) Market report:
• Rate of growth
• Compensation prediction
• Consumption graph
• Market concentration ratio
• Competitors from the secondary industry
• Competitive structure
• Major constraints
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• Competitive hierarchy
• Current market trends
• Market concentration analysis

With the advent of the COVID-19 pandemic, the market has changed dramatically. The report also gives a clear judgment and conditions on the basis of which further decisions can be made.

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Thank you for reading this article; you can also get a section by chapter or a report version by region, such as North America, Europe or Asia.

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Super Mario Kart hacker restored Nintendo’s official track editor https://midilocator.com/2021/06/06/super-mario-kart-hacker-restored-nintendos-official-track-editor/ https://midilocator.com/2021/06/06/super-mario-kart-hacker-restored-nintendos-official-track-editor/#respond Sun, 06 Jun 2021 12:48:40 +0000 https://midilocator.com/2021/06/06/super-mario-kart-hacker-restored-nintendos-official-track-editor/

A community modder restored an official Super Mario Kart track editor that Nintendo used to create the original Super Nintendo game.

Modder ‘MrL314’ first discovered references to the track editor in the code of an early 1991 Super Mario Kart prototype, which was leaked online last year as part of the so-called Nintendo ‘Gigaleak’.

The leaked prototype revealed the code for Super Mario Kart’s SFX-DOS feature. SFX-DOS (or Super Famicom DOS) was Nintendo’s internal operating system used for the development of SNES games, and allowed developers to read and write data directly to the console and use PC peripherals such a keyboard and an external floppy disk.

For several months, MrL314 was able to restore SFX-DOS functionality and create its own custom repair for some missing functionality from the leak. The modder told VGC that he plans to release the repaired 1991 prototype in the coming weeks.

As seen in the video below, the restored editor allows users to place items on a track such as speed boosts and blocks. While fan-made track editors have existed in the past, this is the first time players can edit tracks just like the creators of Mario Kart did to create the game.

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“There are a few level editors in the game itself,” the modder told VGC. “The one I showed [on Twitter] was intended for laying overlapping tiles such as object panels, acceleration arrows, walls and, in later installments, oil, coins and jump bars.

“There are two other editors though: one is designed for AI checkpoint data, and the other is for placing those ‘3D’ objects like Pipes, Monty Moles, Cheep Cheep, etc. For more detailed information on this I have documented a lot of debug mode data on this TCRF page. “

MrL314 said that there are some limitations to the emulated version of the editor: “You cannot directly edit the track itself, as this would have been done in a tile editing program, and the objects you place (in later editors) may only be objects that match the theme of the level.

The editors of Super Mario Kart made it possible for Nintendo to work directly on the SNES console and place the data with precision, the modder explained. Once the data was in the editor, it could be tested directly in the game by saving it to the game cartridge’s SRAM chip.

“Normally, accessing data from inside a cartridge is a difficult process,” he said. “Usually persistent data would be stored in the SRAM chip, but it is a battery powered chip and it is difficult to read and write data directly to and from it. This is where SFX-DOS comes in.

“SFX-DOS was an internal Nintendo operating system, created for use by developers on special development hardware. It basically turned the SNES into a personal computer and allowed it to interface with things like a keyboard, RS232C port, parallel port, printer, and floppy controller.

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Unfortunately, the SFX-DOS code discovered in the Gigaleak was missing some elements, which the modder had to restore themselves to make it work, as shown in the video on this page.

“Much of the basic functionality was already in the game, but many finer details of the code flow, like handling software interrupts, where the game reads and writes data, and how to let the game run. normally with SFX- DOS functionality was broken, ”he said.

“I was able to fix the functions of the game itself and get the game to process all data as intended. As this fix is ​​part of the Nov’91 prototype (which I’m still fixing), I will post this fix after I release the Nov’91 fix.

Eventually, MrL314 said he plans to fix editor functionality in other leaked (and more complete) versions of Mario Kart, so fans can create like the original Nintendo developers did.

“Today this functionality is not as important to the SMK hacking community, as most of the editor mode functionality is handled in software like Epic Edit from stifu,” he said.

“However, it does give a good look at how the original developers created the game! I also personally challenged the SMK Workshop community to hack Super Mario Kart without using modern hacking tools, and to develop as Nintendo would have done in the 90s.