Sony Santa Monica, the developers behind the excellent 2018 release God of the war, very recently delivered the PC port of the game to excellent reviews. In an interview with game informant, God of the war Creative Director Cory Barlog spoke about what went on behind the scenes to get the PC port green-lighted by senior Sony executives.
Barlog says it was a team effort of all the studios coming together and pushing Sony to do it. He says Sony finally gave in after hitting a tipping point with all the suggestions they were getting from studios, which ultimately led to the project starting.
“I think it was the collective of studios everywhere saying this was a really good idea. We should look at that,” he said. . When we had sent out so many suggestions to suggestion boxes that they were like, “I’m sick of hearing all this.” All right, we’ll do it.
“It’s a process. We are still figuring out as a company and as individual studios how to do this and what the process and strategy will be,” Barlog added.
Sony has made very significant investments in bringing its IPs to PC, most recently with its acquisition of Nixxess Software – a studio specializing in bringing console games to PC. Over the past two years, we’ve seen games such as Days gone, Horizon Zero Dawn, and now even God of the war and Unexplored coming to PC, and given that development costs continue to skyrocket generation after generation, it probably won’t be long before Sony takes a similar approach to exclusives like Xbox.